Wield earth shattering magic and terra-form the lands for your needs. The choice of improvements depends on what features that province has.Explore and Exploit a Living Fantasy WorldĮxplore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.Įxpand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources. Whenever you annex a new province you can immediately choose what type of province improvement will be built here. This allows you to "steer" their expansion towards high value resources or to cut-off bottlenecks with your territory. Cities can easily get up to 15 population and 15 provinces, making your cities grow more organically in byte-sized chunks. They are smaller than sectors and unlike Planetfall you will gain a new province every time you gain a new population. Provinces also follow the natural features of the world. But these choice moments were few and far between and it was hard for many players to comprehend the impact of these choices.Īge of Wonders 4 uses a new province and expansion system. In Age of Wonders: Planetfall this was changed to a sector system, which resulted in player control over growth and more natural shapes that follow the environment. This allowed it to exploit the natural resources of nearby resource nodes but gave the player no control. In Age of Wonders 3 and prior, this domain was a hexagon-shape that grew equally in all directions out from the city. This domain extracts resources and ensures rival players can't just enter it without consequences (more about diplomacy in a future dev diary!) Cities project a sphere of influence around the city called their domain.
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